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Process
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Description
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Which Phase Does
This Take Place?
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Smoke Testing
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Smoke
Testing, also known as
“Build Verification Testing”,
is a type of software testing that comprises of a non-exhaustive set of tests that aim at ensuring that the most important
functions work. The results of this testing are used to decide if a build is stable enough
to proceed with further testing.
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Preparation
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White Box Testing
|
Also known as
glass box, structural, clear box and open box testing. A software testing technique whereby explicit knowledge of the
internal workings of the item being tested are used to select the test data. Unlike black box testing, white box testing uses specific knowledge of programming code to
examine outputs.
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Alpha
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Black Box Testing
|
Black-box testing is a method of software testing that examines the functionality of an application
without peering into its internal structures or workings
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Beta
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Clean Room Testing
|
This testing is
all based on game player playstyle evaluation. Players are watched and
observed as they experience the game, while testers carefully inspect and pay
attention to the player activity. This involves looking at most played maps,
most used weapons, character playstyle, map playstyle, map pathing, death
timers, death spots, level completion times and many more.
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Gold
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Play Testing
|
A playtest is the process
by which a game designer tests a new game for bugs and design flaws before
bringing it to market.
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Certificate
|
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Ad Hoc Testing
|
This testing is
never structured, its used to identify final last bugs and problems with the
game and get them fixed before release date is due.
|
Regression
|
Showing posts with label Task 1E. Show all posts
Showing posts with label Task 1E. Show all posts
Wednesday, 7 June 2017
Task 1E
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Task 1G
Defect Title - one liner Games Tester Roberto D’Alberto Date of Test 20/06/2017 Versions New In SMITE: Code of Chivalry |...